GamepadChip
Properties
GamepadIndex number
IsActive booleanread only
Methods
GetButton( name InputName ) InputSource
GetAxis( name InputName ) InputSource
GetButtonAxis( negativeName InputName, positiveName InputName ) InputSource
Events
GamepadChipIsActiveEvent : { IsActive boolean, Type string }
GamepadChipButtonEvent : { ButtonDown boolean, ButtonUp boolean, IsAxis boolean, InputName InputName, Type string }
Input names
GamepadChip.LeftStickX
GamepadChip.LeftStickY
GamepadChip.RightStickX
GamepadChip.RightStickY
GamepadChip.ActionBottomRow1
GamepadChip.ActionBottomRow2
GamepadChip.ActionBottomRow3
GamepadChip.ActionTopRow1
GamepadChip.ActionTopRow2
GamepadChip.ActionTopRow3
GamepadChip.LeftShoulder1
GamepadChip.LeftShoulder2
GamepadChip.RightShoulder1
GamepadChip.RightShoulder2
GamepadChip.Center1
GamepadChip.Center2
GamepadChip.Center3
GamepadChip.LeftStickButton
GamepadChip.RightStickButton
GamepadChip.DPadUp
GamepadChip.DPadRight
GamepadChip.DPadDown
GamepadChip.DPadLeft