ROM

ROM

Properties

User.Assets {string, Asset}read only

User.SpriteSheets {string, SpriteSheet}read only

User.Codes {string, Code}read only

User.AudioSamples {string, AudioSample}read only

System.Assets {string, Asset}read only

System.SpriteSheets {string, SpriteSheet}read only

System.Codes {string, Code}read only

System.AudioSamples {string, AudioSample}read only