A SpriteSheet asset contains images to be used in a gadget, which can be displayed with the VideoChip and Screen, or printed as stickers to decorate the shell of the gadget. You can import PNG images as SpriteSheets in the Multitool or edit them in-game with the Sprite Editor.

To import a SpriteSheet from your computer, the image must be at most 256 x 64 pixels in size, with best results when using "PNG-8" or "Indexed PNG" modes.


Palette Palette read only

Returns the palette used in the sprite sheet, which can be seen in the Sprite Editor. Currently, there's no code that can be used with this.