Switch
Works similar to a Button, but holds its state as flipped or not flipped instead of being a momentary push button.
Properties
The state of this switch.
An InputSource to be used to trigger the switch's state.
Events
SwitchStateChangeEvent : { State boolean, Type string }
Triggered when the Switch is flipped.
*State
is the new state of this switch.
*Type
is"SwitchStateChangeEvent"
.